Making an Animated Short Film with Blender
- Description
- Curriculum
- FAQ
- Reviews
In this course, we will go through the process of creating an Animated short film.
We will start of with how I find inspiration in every day activities, and how to evolve a story so that it will be interesting. From here we will record the reference footage which will be our story board. We will then go into ways of finding locations to tell the story. Next we will focus on sourcing 3D characters and assets from different applications and sources to find the one that suits you. Unfortunately due to licensing, I am able not able to provide that character that is in the example animation. Next we will focus on modeling and texturing the environment. I will go through the basics so that you will get a greater understanding of how to use the 3D application Blender. Once the environment is created, we will then go through the process of creating the actual animation. Here I will show you tips that I use to create the best possible animation with what ever skill level you have. Once we have decided that the animation is as complete, we will go through critiquing and the final polish. We will add sound for the final touch and our short film will come alive.
By the end, we will have a completed short film that can be shown at film festivals.
-
8Modelling - creating road and building1
-
9Modelling the Main Building
-
10Modelling - finishing building1 and creating new buildings
-
11Modelling - expanding the second story
-
12Modelling Building Part5
-
13Modelling Building Part6
-
14Modelling Building Part7
-
15Modelling Building Part8
-
16Modelling - Extending the street
-
23Import Character
-
24Walk Cycle Part1
-
25Walk Cycle Part2
-
26Walking forward
-
27Blocking Part1
-
28Blocking Part2
-
29Blocking Part3
-
30Blocking Part4
-
31Blocking Part5
-
32Camera Setup Part1
-
33Camera Setup Part2
-
342nd Pass Part1
-
352nd Pass Part2
-
362nd Pass Part3
-
372nd Pass Part4
-
382nd Pass Part5
-
392nd Pass Part6
-
402nd Pass Part7
-
412nd Pass Part8
-
422nd Pass Part9
-
432nd Pass Part10
-
442nd Pass Part11
-
452nd Pass Part12
-
46Face Pass Part1
-
47Face Pass Part2
-
48Face Pass Part3
-
49Face Pass Part4
-
50Upgrading the letterbox / Modelling
-
51Piano Timing Part1
-
52Piano Timing Part2
-
53Alternate Walk cycle and import character
-
54Moving forward with Alternate Walk cycle
-
55Self Critique Part1
-
56Self Critique Part2
-
57Rigging a Car
-
58Fixing Self Critique Part1
-
59Fixing Self Critique Part2
-
60Modelling - rework the background
-
61Fixing Critique
-
62Rework on the Letterbox, Modelling and Texturing
-
63Creating Roof Tiles and Doing Some Retexturing Part1
-
64Creating Roof Tiles and Doing Some Retexturing Part2
-
65Creating Roof Tiles and Doing Some Retexturing Part3
-
66Apply Roof to Other Buildings and More Retexture
-
67Recap of What Needs to be Worked on
-
68Reworking the Road Part1
-
69Reworking the Road Part2
-
70Painting the Car and Reworking the Sign
-
71Changing the Camera Settings - Focal Length
-
72Final Composition and Timing
Social Network