Learning SketchUp Pro
- Description
- Curriculum
- FAQ
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This SketchUp Pro 2019 course teaches you how to model scratch using this popular 3D modeling program. This is designed for the absolute beginner, meaning no prior experience with SketchUp or 3D modeling is required.
This course is aimed at learning software for the development of architectural projects designed in SketchUp, as well as projects that you want to model in order to later prepare promotional images or videos. You will learn how to use the complete large tool set for SketchUp Pro 2019 to also create products that you want to design or use in your design projects.
We will also design models aimed at the entertainment medium such as videogames or advertising. This is due to the easy integration of more robust programs in terms of the creation of animations and scenes, as well you can paint and modify the model after being created in the software; This is because it has a lot of options to export and import a model.
Layout allows the creation of sheets for the presentation of a model. This has different options very similar to the options found in image editors and drawing tools, so if you have not had access to one of these alternative options you can learn how to use them through the Layout learning and at the same time the interface and the options of Layout will be easier thanks to the knowledge you have using other similar programs.
SketchUp and Layout offer a connection between the models made in SketchUp and the sheets that you design using the model. And also, the use of the Style Builder is integrated into the presentation of models through SketchUp.
At any time during the course you will be able to download the exercises and files used in each lesson in order to continue studying in depth other options of the program. A project will be carried out for each of the main uses of the software.
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71Setting Up the Project (Basic Product)
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72Importing the Image (Basic Product)
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73Defining the Units (Basic Product)
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74Flip Along (Basic Product)
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75Continuing with the 3D Model (Basic Product)
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76Intersect Faces (Basic Product)
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77Finishing the Model (Basic Product)
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78Additional Options for Dimensions (Basic Product)
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79Reviewing the 3D Model (Basic Product)
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80Exporting an Image (Basic Product)
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