Learn Blender The Right Way!
Learn 3D Modeling , Materials , Lights , Render and Animation in Blender!
- Description
- Curriculum
- FAQ
- Reviews
Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.
In this course you will learn about Blender’s interface and fundamental concepts. In addition you will learn to:
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Create and transform objects;
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Use polygonal modeling tools to create your own objects;
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Map, texture and create materials of various types, including PBR materials with PBR textures;
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Lighten and render scenes using EEVEE and Cycles;
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Illuminate scenes using HDR images;
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Configure hierarchies between objects;
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Create simple animations.
All topics are covered from both the theoretical and practical points of view.
Polygonal Modeling
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1Introduction
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2Basic requirements and download
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3Quick Setup and Splash Screen
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4Understanding the areas
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5Editors
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6Navigating the 3D Environment
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7Frame objects and orbit around selection
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8Selecting objects
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9Moving, rotating and scaling objects
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10Clear and apply
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11Creating and deleting objects
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12Duplicating objects
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13Repeat last
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14Viewport shading options
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15Viewport overlays menu
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16Exercise - Transforming with manipulators
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17Exercise - Transforming with shortcuts
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18Exercise - Transforming with numerical values
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19Startup File
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20Outliner, collections and visibility
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21Modifiers
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22Using Addons
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23Undo and Undo History
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24Quick favorites menu
Subdivision
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25Modeling - Introduction and selection
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26Workspaces and Multi Object Editing
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27Inserting new edges in the model
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28Deleting parts of the geometry
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29Joining and separating geometries
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30Extrude and Inset
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31Exercise - Modeling a wardrobe.
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32Edge, bridge and fill
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33Spin Tool
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34Exercise - Modeling a Mug
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35Smooth Shading
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36Form adjustment tools
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37Edge and vertex extrusion and Polybuild
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38Separating and Merging Vertices
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39Visibility
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40Applying the scale
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41Proportional editing
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42Removing overlapping vertices
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43Removing loose edges
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44Removing interior faces
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45Modelign the body of a helicopter
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46Modeling the other parts of the helicopter
Render
Data Blocks
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52What is render?
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53Cameras and render
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54Creating and activating cameras
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55EEVEE and Cycles overview
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56Lights
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57Materials
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58Textures
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59PBR Textures
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60Multiple materials
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61Environment Images - HDRI
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62Environment Image with no background
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63EEVEE basic settings
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64Cycles basic settings
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65Render output
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66Setting up the materials of the helicopter
UV Mapping
Texture Painting
Snap, origin and parenting
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79Creating images for painting
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80Saving the images
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81Brush Controls
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82Stroke panel
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83Falloff panel
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84Using textures in the brush
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85Texture mask
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86Texture paint mode tools
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87Mask Tool
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88Face selection masking mode
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89Paint Bleed
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90Painting the base color of the helicopter
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91Painting the roughness map of the helicopter
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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