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4.6 out of 5
4.6
161 reviews on Udemy

Learn Autodesk Maya In 3 Hours

Learn how to use the industry standard, 3D modeling and animation software: Maya 2018
Instructor:
Ruan Lotter
594 students enrolled
English [Auto]
You will learn all the basics of Maya 2018! You will be able to create amazing 3D models, animations and render them using the awesome Arnold renderer.

Maya 2018: Learn Maya 2018 In 3 Hours

Have you ever wanted to create amazing 3D models and 3D animations? Want to learn how to create 3D gaming assets? Do you want to learn how to use the industry standard 3D Modeling and 3D Animation software: Autodesk Maya 2018?

Autodesk Maya 2018 is seen as the industry standard when it comes to 3D modeling, 3D design and 3D animation. Learn how to render your 3D animations and scenes using the amazing Arnold renderer now built into Maya 2018! Don’t have a copy of Maya 2018? – No problem! – You can download a 100% FREE educational version from the Autodesk.

This course consists of 25 Maya 2018 lessons where you will learn how to:

  • Use the Maya 2018 interface
  • Create your own amazing 3D models
  • Animate and create your own awesome 3D scenes
  • Creating your own materials using the Hypershade in Maya 2018
  • Using HDRI maps for lighting and reflections
  • How to use Image Planes to model amazing 3D assets
  • Working with lights in Maya 2018
  • How to create amazing animations using the Maya Graph Editor
  • How to create stunning 3D text
  • How to do physics simulations in Maya 2018 using the Bullet Physics Engine
  • UV and UV projections
  • Rendering your scene and animations using the amazing Arnold Renderer in Maya 2018 – All of this and much more in only 3 hours!!!

During the three hours you will learn all the basics and even some advanced techniques using this amazing 3D application! Master these 25 lessons and you will be able to create anything that you can imagine! Good luck and have lots of fun using Autodesk Maya 2018!

Learn Maya 2018 In 3 Hours

1
Intro
2
Setting up your First Project
3
The Maya 2018 Interface
4
Navigating the Viewport
5
Creating and Manipulating Basic Geometry
6
All About Pivots
7
The Attribute Editor
8
The Outliner
9
Parenting Objects
10
Faces Edges Vertices
11
Extrude and Bevel
12
Adding a Camera to your Scene
13
Adding Lights to your Scene
14
Arnold Render Preview
15
Hard and Soft Shadows
16
Hypershade Material Editor
17
Environment HDRI and Reflections
18
Using Image Planes
19
Animation and Keyframes
20
The Graph Editor
21
3D Text
22
UV and UV Projections
23
Bullet Physics Engine
24
Playblast to Preview your Scene
25
Motion Blur
26
Rendering your Scene or Animation
27
Outro
You can view and review the lecture materials indefinitely, like an on-demand channel.
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4.6
4.6 out of 5
161 Ratings

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Includes

3 hours on-demand video
Certificate of Completion

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