Create Game Assets with Blender and Substance Painter
- Description
- Curriculum
- FAQ
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In this course youāll learn to use the Blender 3D modeling tools to create a high resolution model of an M249 Machine Gun. You’ll learn retopology techniques in Blender that will allow you to create a low-poly version of yourĀ high-poly object. Youāll also learn how to…Ā
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Create a Color ID map using the Blender Vertex Paint tools
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Bake Normal and Ambient Occlusion maps in Blender 3D andĀ Substance Painter
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Assign materials in Substance Painter based on a Color ID map created in Blender 3D
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Import your Blender 3D models into Unity
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Assign PBR textures to objects in Unity
Create Your Own Game Assets!
Learning to create your own game assetsĀ in Blender opens the door for you to create theĀ incredible video games you’ve always dreamed of. Blender 3D is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.
Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industry.
If you’ve ever wanted to to use Blender to create high quality assets for video games, then this course is for you.Ā
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2Using Reference Images
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3Modeling the Base Shape
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4Beginning the Hand Grip
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5The Hand Grip and Trigger
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6Using Modifiers
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7Starting the Muzzle
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8Continuing the Muzzle
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9Building up the Front of the Gun
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10Continuing with the Front of the Gun
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11Modeling the Sight
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12Modeling Complex Shapes
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13Beginning the Scope Mount
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14Continuing the Scope Mount
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15Adding Small Details
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16Modeling the Scope
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17Creating a Hexagonal Grid
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18Detailing the Scope
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19Using the Path Tool
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20Adding More Detail
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21More Booleans
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22Adding Fill Pieces
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23Modeling the Shoulder Rest
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24Continuing the Shoulder Rest
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25Detailing the Shoulder Rest
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26Sculpting Final Details
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