Autodesk Maya 2013
- Description
- Curriculum
- FAQ
- Reviews
Autodesk Maya remains the industry standard for creating 3D content– and with good reason! Maya's robust and expansive toolset includes incredible modeling, UV layout, surfacing, lighting, rigging, animation, dynamics, and rendering tools. In fact, this toolset is so extensive and deep that many game and broadcast studios use Maya exclusively for all of their CG production needs. In this introductory VTC course, we will dive into Maya 2013 and touch on all of the different Maya modules by applying these tools to a series of fun exercises. This title is a self-paced software training course delivered via pre-recorded video. We do not provide additional information outside of the posted content.
Work files for this course can be downloaded from the first lecture.
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12Split and Extrude
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13Modeling to Smooth
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14Create Polygon Tool / Append Polygons
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15Using Image Planes
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16Modeling a Laser Gun pt. 1
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17Modeling a Laser Gun pt. 2
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18Mirroring and Deleting History
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19Maya Projects
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20Modeling a Laser Gun pt. 3
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21Creating Curves
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22Surfaces
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23Smoothing Out Mistakes
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24Working with Booleans
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25Introduction to Hierarchies
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45Creating Keyframes
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46Dope Sheet
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47Graph Editor and Curve Tangents
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48Working with Character Rigs
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49Marking Up Reference Footage in Photoshop
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50File Referencing
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51Importing Image Sequences into Maya
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52Character Animation Workflow pt. 1
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53Character Animation Workflow pt. 2
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54Character Animation Workflow pt. 3
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55Character Animation Workflow pt. 4
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56Character Animation Workflow pt. 5
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