Autodesk Inventor 2014 Fundamentals
This course will help guid you in learning what it takes to use Autodesk Inventor 2014 to model, draw, assemble, and use various visualization tools that will bring your designs to life. This course will not only show you the fundamentals to creating 3D models but will also help you to understand the tools that Inventor has to offer with various quiz questions to test your knowledge of using the software.
Why learn Autodesk Inventor?
Inventor is a software used by many engineering and scientific businesses. There is always a need for someone who can turn a concept into an actual design to later be manufactured or built. Having the ability to create 3D models for prototyping can greatly help you perfect your design and save costs of having to build it before seeing what it looks like. By taking this course you could open yourself up to new opportunities. Some of the benefits for taking this course include:
- Flexibility Learning
- Learning by Watching and Doing
- Becoming More Competitive in the Workforce
- Understand What It Takes to Create a Design
What this course offers
- Multiple Quiz Questions
- Learning At Your Own Pace
- Hours of Video Lessons
- Exercise Files to Work With
- Review Documents for Studying
- Project Examples
- Myself for Help
- Setting up A work Environment
- Work Features
- Placed Features
- Sketched Features
A quick overview of what will be learned within the course
Learn about the layout of the user interface so you can quickly find things you may be looking for
Learn about navigation within inventor
Understand the Basics of sketching within Inventor 2014
Create geometric constraints with your sketches and learn about automatic constraints
Learn to modify your existing sketches so you can more accurately create geometry
Take a look at applying dimensions to your sketches and understanding what a fully defined sketch is
Understanding work features to help you better position and place your features or sketches
Create basic 3D skech features using extrude and revolve
Create more 3D features with Loft and Sweep
Learn to create Fillets and Chamfers for your 3D features
A brief description on design intent and what you should think about when creating models
Look at how to put parts into your assemblies to get started on modifying their relationships
A quick look at how to move your parts around within an assembly.
Take a look at mates and other techniuques to analyze how you put your assembly together.
Creating drawings from your parts or assemblies and placing simple views.
How to add some simple views and annotations to your drawing in order to communicate your design to others.
Test some fundamental concepts and see if you can figure out the answe
Wrapping up the course and some final thoughts